BALLMAZE
a 1 month project, Nov 2021

Team:
Ivery Chen
Role:
3D Asset Creation, Game Design, Game Programming, Level Design
Tools:
Blender, Unity
01
ContextBallMaze is a solo original game inspired by the traditional ball-in-a-maze game, except you are inside! By moving around, you can tilt the maze to get the ball to the Bunny! Modelled, animated, scripted in Blender and Unity.
02
ResearchAs my first Unity project, I watched numerous Youtube tutorials. I learned how to script for Unity, use Animation controller, Animate in Blender for game purposes, design levels and creating assets for splash screen as well as creating UI that reflects current gamestate.
03
ProcessI modelled, scripted the game. I wanted it to be slightly frustrating - as the traditional ball-in-a-maze game is. I learnt Unity for this project.
Things I've learned
Model swapping - changing the model when the bot is killed
Fake gravity/weight script
Randomly spawn lightning
Particle effects for robot death
Unity UI/Canvas
04
Solution