BallMaze
A Unity 3D game
Nov 2021 - Dec 2021
TEAM:
Solo Project
Softwares Used:
Unity
Blender
Outline:
BallMaze is a solo original game inspired by the traditional ball-in-a-maze game, except you are inside! By moving around, you can tilt the maze to get the ball to the Bunny! Modelled, animated, scripted in Blender and Unity.
How I built it:
I modelled, scripted the game. I wanted it to be slightly frustrating - as the traditional ball-in-a-maze game is. I learnt Unity for this project.
Things I learnt:
Model swapping - changing the model when the bot is killed.
Fake gravity/weight script
Randomly spawn lightning
Particle effects for robot death
Unity UI/Canvas
OutCome:
Future Development:
I would make it into an AR game so the character is more invisible.