BallMaze

A Unity 3D game

Nov 2021 - Dec 2021

TEAM:

  • Solo Project

Softwares Used:

  • Unity

  • Blender

Outline:

BallMaze is a solo original game inspired by the traditional ball-in-a-maze game, except you are inside! By moving around, you can tilt the maze to get the ball to the Bunny! Modelled, animated, scripted in Blender and Unity.

How I built it:

I modelled, scripted the game. I wanted it to be slightly frustrating - as the traditional ball-in-a-maze game is. I learnt Unity for this project.

Things I learnt:

  • Model swapping - changing the model when the bot is killed.

  • Fake gravity/weight script

  • Randomly spawn lightning

  • Particle effects for robot death

  • Unity UI/Canvas

OutCome:

Future Development:

I would make it into an AR game so the character is more invisible.